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EXO LogoEXO is SleazySoft's proprietary game engine used for writing almost all the games on this website. EXO Engine utilizes Microsoft® DirectX® 9.0c to provide rendering, input management, network connectivity, and full 3D sound. EXO uses a special configuration program called exoConfig to configure games seperately. This utility allows players to configure the level of detail of the game. Because of this some general system requirements to run an EXO game are as follows:

  Minimum System Reccomended System
CPU Speed: 500 MHz 900 MHz+
OS: Windows® 2000/XP Windows XP
DirectX: 9.0c 9.0c
Memory: 64MB 128MB
Video Card: 32MB 3D Card 128MB+ 3D Card
Audio: Audio Board w/ Speakers 5.1 Surround Sound
Network: 56kbps dialup Broadband Internet
Space: Depends on the Game Depends on the Game
Resolution: 800x600 32-bit Color 1024x768 32-bit Color

Note: exoConfig will allow 16-bit color although it is highly NOT reccommended. In other words, the graphics will suffer tremendously.

Credits:
Programming: Eric Salerno
Special Thanks:
Danielle Lahmeyer, Michael Morton, Ghaleon, EFNet #Gamedev and #mystic
3rd Party Libraries:
Microsoft DirectX 9.0c
Mersenne Twister PRNG by Makoto Matsumoto and Takuji Nishimura
Tokamak Physics SDK Version 1.2

Microsoft, DirectX, and Windows are registered trademarks of Microsoft Corporation in the United States and/or other countries.